NavList:
A Community Devoted to the Preservation and Practice of Celestial Navigation and Other Methods of Traditional Wayfinding
Re: Rigorous v Approximate methods
From: Arthur Pearson
Date: 2003 May 15, 00:05 -0400
From: Arthur Pearson
Date: 2003 May 15, 00:05 -0400
Kieran, The list recently had a series of postings by Jan Kalivoda discussing rigorous vs. approximate methods. You may already have seen them and are now after something more specific. If you haven't seen them, they are a right on your topic. After several responses to the initial article, a revised version was posted incorporating various minor clarifications. This final posting is available at http://www.i-DEADLINK-com/lists/navigation/0304/0048.html. If you wish to read the entire thread from the beginning, start at http://www.i-DEADLINK-com/lists/navigation/0304/0022.html. These links are also available at the Nav-L section of www.LD-DEADLINK-com. I hope you will share your paper with the list, good luck with it. Regards, Arthur -----Original Message----- From: Navigation Mailing List [mailto:NAVIGATION-L@LISTSERV.WEBKAHUNA.COM] On Behalf Of Kieran Kelly Sent: Wednesday, May 14, 2003 10:21 PM To: NAVIGATION-L@LISTSERV.WEBKAHUNA.COM Subject: Re: Rigorous v Approximate methods I am attempting to write a paper on historical navigation methods using Lunar Distances and have come across numerous examples of sight reduction using a rigorous method as outlined in both Norie and Raper. However they do not say what is rigorous about the method and how it compares to the approximate methods also mentioned in both texts. I presume the texts are referring to solutions of the spherical triangles in the Lunar Distance reduction process but I am lost. Can someone direct me to material which explains the difference? Also I am trying to use graphical symbols in my paper sun as sun ll, moon ll but cannot find them in any program. Does anyone on the list have a set of symbols which I could use for incorporation in documents in a format compatible with a program such as photoshop. Regards Kieran Kelly kkelly@bigpond.net.au